- For soldiers, experience is gained from joining missions and dealing damages.
- For scientists, experience is gained from research process and finishing stations, healing comrades in battles as well as present in scientific mission.
- For technicians, experience is gained from production process, base building process, and finishing stations. In battles, they gain a little from fixing suits.
All classes gain one training point each levelup, and you can use that to choose trainings. Soldier and subclass can gain one point to customize their character setting to help with their combat capability. Nonhumans got some differences from human in character settings, and has some effect in combat.
The following table shows the experience required to reach a new level. For example, a level 2 character need 60 XP to reach level 3, and a level 20 character needs 9603 XP to reach level 21.
|Level||Need XP||Level||Need XP|